Lighthouse Signal Sweep
How do MiniMax FastH3 V2, P-Video 2 Pro, Wan 3.0 and 37 other AI video models handle a cinematic scenes prompt? We ran this exact prompt once on each model, with no cherry-picking. Compare all 40 clips side by side and copy the prompt to try it yourself.
Blue-hour aerial shot circles a solitary lighthouse on a rocky island as its beam sweeps through low sea fog; a keeper opens the lantern-room door and steps outside, coat snapping in the wind. Natural wet stone detail, continuous clockwise orbit.
- Prompt adherence★★★★★★★★★★3.5
- Motion & consistency★★★★★★★★★★4.0
- Camera & framing★★★★★★★★★★4.5
- Quality & detail★★★★★★★★★★4.0
- Look & lighting★★★★★★★★★★4.0
- Realism & physics★★★★★★★★★★4.0
- Text rendering—
- Audio★★★★★★★★★★3.0
The clockwise orbit and coastal detail are strong, but the keeper action and sweeping beam are not clearly resolved.
- Prompt adherence★★★★★★★★★★3.5
- Motion & consistency★★★★★★★★★★4.0
- Camera & framing★★★★★★★★★★4.0
- Quality & detail★★★★★★★★★★4.0
- Look & lighting★★★★★★★★★★4.5
- Realism & physics★★★★★★★★★★4.0
- Text rendering—
- Audio★★★★★★★★★★3.0
The steady aerial orbit and blue-hour look are strong, but the keeper exits the house rather than the lantern room.
- Prompt adherence★★★★★★★★★★4.5
- Motion & consistency★★★★★★★★★★4.0
- Camera & framing★★★★★★★★★★4.5
- Quality & detail★★★★★★★★★★4.5
- Look & lighting★★★★★★★★★★4.5
- Realism & physics★★★★★★★★★★4.0
- Text rendering—
- Audio—
Strong foggy aerial orbit and lighthouse reveal; keeper is small in frame.
- Prompt adherence★★★★★★★★★★3.5
- Motion & consistency★★★★★★★★★★4.0
- Camera & framing★★★★★★★★★★4.0
- Quality & detail★★★★★★★★★★4.5
- Look & lighting★★★★★★★★★★4.5
- Realism & physics★★★★★★★★★★4.0
- Text rendering—
- Audio—
Strong atmosphere; keeper action is only partly shown
- Prompt adherence★★★★★★★★★★1.5
- Motion & consistency★★★★★★★★★★4.0
- Camera & framing★★★★★★★★★★4.5
- Quality & detail★★★★★★★★★★4.0
- Look & lighting★★★★★★★★★★4.0
- Realism & physics★★★★★★★★★★4.0
- Text rendering—
- Audio—
Smooth lighthouse orbit, but the sweeping beam and keeper action never appear.
- Prompt adherence★★★★★★★★★★4.0
- Motion & consistency★★★★★★★★★★3.5
- Camera & framing★★★★★★★★★★4.0
- Quality & detail★★★★★★★★★★4.0
- Look & lighting★★★★★★★★★★4.5
- Realism & physics★★★★★★★★★★3.5
- Text rendering—
- Audio★★★★★★★★★★4.0
A highly cinematic lighthouse orbit, but the keeper action remains small and soft.
- Prompt adherence★★★★★★★★★★3.0
- Motion & consistency★★★★★★★★★★4.0
- Camera & framing★★★★★★★★★★1.5
- Quality & detail★★★★★★★★★★4.0
- Look & lighting★★★★★★★★★★4.5
- Realism & physics★★★★★★★★★★3.5
- Text rendering—
- Audio★★★★★★★★★★4.0
Atmospheric lighthouse sequence advances inward instead of maintaining the required clockwise orbit.
- Prompt adherence★★★★★★★★★★4.0
- Motion & consistency★★★★★★★★★★4.0
- Camera & framing★★★★★★★★★★4.5
- Quality & detail★★★★★★★★★★4.5
- Look & lighting★★★★★★★★★★4.5
- Realism & physics★★★★★★★★★★4.0
- Text rendering—
- Audio★★★★★★★★★★4.0
Strong continuous orbit and fog beam; the coat motion is muted.
- Prompt adherence★★★★★★★★★★3.5
- Motion & consistency★★★★★★★★★★3.5
- Camera & framing★★★★★★★★★★3.5
- Quality & detail★★★★★★★★★★4.0
- Look & lighting★★★★★★★★★★4.5
- Realism & physics★★★★★★★★★★4.0
- Text rendering—
- Audio★★★★★★★★★★4.0
The orbit and atmosphere land well, but the door opening and wind-whipped coat are not clearly shown.
- Prompt adherence★★★★★★★★★★4.5
- Motion & consistency★★★★★★★★★★3.5
- Camera & framing★★★★★★★★★★4.0
- Quality & detail★★★★★★★★★★4.0
- Look & lighting★★★★★★★★★★4.5
- Realism & physics★★★★★★★★★★3.5
- Text rendering—
- Audio★★★★★★★★★★4.0
The keeper and windblown coat read well, but the beam is often only a glow.
- Prompt adherence★★★★★★★★★★3.0
- Motion & consistency★★★★★★★★★★3.5
- Camera & framing★★★★★★★★★★4.0
- Quality & detail★★★★★★★★★★4.5
- Look & lighting★★★★★★★★★★4.5
- Realism & physics★★★★★★★★★★4.0
- Text rendering—
- Audio★★★★★★★★★★4.0
The blue-hour orbit is convincing, but the door opening and coat motion are only implied.
- Prompt adherence★★★★★★★★★★3.0
- Motion & consistency★★★★★★★★★★3.0
- Camera & framing★★★★★★★★★★3.0
- Quality & detail★★★★★★★★★★4.0
- Look & lighting★★★★★★★★★★4.5
- Realism & physics★★★★★★★★★★3.5
- Text rendering—
- Audio★★★★★★★★★★4.0
Strong mood and keeper exit, but the clockwise orbit and door opening are unclear.
- Prompt adherence★★★★★★★★★★4.0
- Motion & consistency★★★★★★★★★★3.5
- Camera & framing★★★★★★★★★★4.0
- Quality & detail★★★★★★★★★★4.0
- Look & lighting★★★★★★★★★★4.5
- Realism & physics★★★★★★★★★★3.5
- Text rendering—
- Audio★★★★★★★★★★4.0
A moody, coherent orbit with minor lantern and railing warping.
- Prompt adherence★★★★★★★★★★4.5
- Motion & consistency★★★★★★★★★★4.0
- Camera & framing★★★★★★★★★★4.5
- Quality & detail★★★★★★★★★★4.0
- Look & lighting★★★★★★★★★★4.5
- Realism & physics★★★★★★★★★★3.5
- Text rendering—
- Audio★★★★★★★★★★4.0
Strong full action chain and clockwise orbit, with only a partial rocky-island match.
- Prompt adherence★★★★★★★★★★2.0
- Motion & consistency★★★★★★★★★★3.5
- Camera & framing★★★★★★★★★★4.0
- Quality & detail★★★★★★★★★★4.0
- Look & lighting★★★★★★★★★★4.5
- Realism & physics★★★★★★★★★★3.0
- Text rendering—
- Audio★★★★★★★★★★4.0
Excellent atmosphere and orbit, but the keeper never clearly opens the door and steps out.
- Prompt adherence★★★★★★★★★★3.0
- Motion & consistency★★★★★★★★★★4.0
- Camera & framing★★★★★★★★★★3.5
- Quality & detail★★★★★★★★★★4.5
- Look & lighting★★★★★★★★★★5.0
- Realism & physics★★★★★★★★★★4.0
- Text rendering—
- Audio★★★★★★★★★★4.0
Excellent stormy lighthouse tableau, but the continuous orbit and door action are not fully clear.
- Prompt adherence★★★★★★★★★★3.0
- Motion & consistency★★★★★★★★★★4.0
- Camera & framing★★★★★★★★★★4.0
- Quality & detail★★★★★★★★★★4.5
- Look & lighting★★★★★★★★★★4.5
- Realism & physics★★★★★★★★★★4.0
- Text rendering—
- Audio★★★★★★★★★★4.0
The keeper reaches the balcony, though the door-opening beat is not visibly staged.
- Prompt adherence★★★★★★★★★★4.0
- Motion & consistency★★★★★★★★★★3.5
- Camera & framing★★★★★★★★★★4.0
- Quality & detail★★★★★★★★★★4.0
- Look & lighting★★★★★★★★★★4.5
- Realism & physics★★★★★★★★★★3.5
- Text rendering—
- Audio—
The requested sequence lands, though the keeper and door transition is abrupt.
- Prompt adherence★★★★★★★★★★4.0
- Motion & consistency★★★★★★★★★★4.0
- Camera & framing★★★★★★★★★★4.0
- Quality & detail★★★★★★★★★★4.0
- Look & lighting★★★★★★★★★★4.5
- Realism & physics★★★★★★★★★★3.5
- Text rendering—
- Audio—
The lighthouse and beam remain unusually coherent through a polished orbit.
- Prompt adherence★★★★★★★★★★4.0
- Motion & consistency★★★★★★★★★★3.5
- Camera & framing★★★★★★★★★★4.0
- Quality & detail★★★★★★★★★★4.0
- Look & lighting★★★★★★★★★★4.5
- Realism & physics★★★★★★★★★★3.5
- Text rendering—
- Audio—
Strong blue-hour composition, with a distant and weakly readable keeper action.
- Prompt adherence★★★★★★★★★★3.0
- Motion & consistency★★★★★★★★★★3.5
- Camera & framing★★★★★★★★★★4.5
- Quality & detail★★★★★★★★★★4.5
- Look & lighting★★★★★★★★★★4.5
- Realism & physics★★★★★★★★★★4.0
- Text rendering—
- Audio★★★★★★★★★★2.5
The keeper door-opening action is abrupt and the coat barely moves.
- Prompt adherence★★★★★★★★★★4.0
- Motion & consistency★★★★★★★★★★4.0
- Camera & framing★★★★★★★★★★4.0
- Quality & detail★★★★★★★★★★4.5
- Look & lighting★★★★★★★★★★4.5
- Realism & physics★★★★★★★★★★3.5
- Text rendering—
- Audio—
Strong continuous orbit and beacon, with a slightly CG-looking finish.
- Prompt adherence★★★★★★★★★★4.0
- Motion & consistency★★★★★★★★★★3.5
- Camera & framing★★★★★★★★★★4.0
- Quality & detail★★★★★★★★★★4.0
- Look & lighting★★★★★★★★★★4.5
- Realism & physics★★★★★★★★★★4.0
- Text rendering—
- Audio★★★★★★★★★★4.0
Keeper action lands, but the orbit breaks for a close-up.
- Prompt adherence★★★★★★★★★★3.5
- Motion & consistency★★★★★★★★★★3.5
- Camera & framing★★★★★★★★★★4.0
- Quality & detail★★★★★★★★★★3.5
- Look & lighting★★★★★★★★★★3.0
- Realism & physics★★★★★★★★★★3.5
- Text rendering—
- Audio★★★★★★★★★★4.0
The orbit is clear, but the blue-hour fog-beam mood is weak.
- Prompt adherence★★★★★★★★★★2.0
- Motion & consistency★★★★★★★★★★3.5
- Camera & framing★★★★★★★★★★4.0
- Quality & detail★★★★★★★★★★4.0
- Look & lighting★★★★★★★★★★4.5
- Realism & physics★★★★★★★★★★3.5
- Text rendering—
- Audio—
The keeper is outside from the first frame, so the lantern-door sequence never happens.
- Prompt adherence★★★★★★★★★★2.0
- Motion & consistency★★★★★★★★★★2.5
- Camera & framing★★★★★★★★★★3.0
- Quality & detail★★★★★★★★★★4.0
- Look & lighting★★★★★★★★★★4.0
- Realism & physics★★★★★★★★★★3.5
- Text rendering—
- Audio—
The sweeping beam and ordered keeper action are missing.
- Prompt adherence★★★★★★★★★★1.5
- Motion & consistency★★★★★★★★★★3.0
- Camera & framing★★★★★★★★★★3.5
- Quality & detail★★★★★★★★★★3.5
- Look & lighting★★★★★★★★★★3.5
- Realism & physics★★★★★★★★★★3.0
- Text rendering—
- Audio—
The keeper remains at the base and never performs the lantern-room exit sequence.
- Prompt adherence★★★★★★★★★★2.0
- Motion & consistency★★★★★★★★★★3.0
- Camera & framing★★★★★★★★★★4.5
- Quality & detail★★★★★★★★★★4.5
- Look & lighting★★★★★★★★★★4.0
- Realism & physics★★★★★★★★★★4.0
- Text rendering—
- Audio—
The smooth orbit lacks the beam and lantern-room keeper action.
- Prompt adherence★★★★★★★★★★3.5
- Motion & consistency★★★★★★★★★★3.0
- Camera & framing★★★★★★★★★★3.5
- Quality & detail★★★★★★★★★★4.0
- Look & lighting★★★★★★★★★★4.5
- Realism & physics★★★★★★★★★★3.5
- Text rendering—
- Audio★★★★★★★★★★4.0
The ordered exit is clear, but the final contact-sheet frame is missing.
- Prompt adherence★★★★★★★★★★1.5
- Motion & consistency★★★★★★★★★★3.5
- Camera & framing★★★★★★★★★★4.0
- Quality & detail★★★★★★★★★★4.0
- Look & lighting★★★★★★★★★★4.0
- Realism & physics★★★★★★★★★★3.5
- Text rendering—
- Audio—
The lighthouse orbit works, but the keeper sequence is entirely absent.
- Prompt adherence★★★★★★★★★★2.5
- Motion & consistency★★★★★★★★★★2.5
- Camera & framing★★★★★★★★★★2.5
- Quality & detail★★★★★★★★★★4.0
- Look & lighting★★★★★★★★★★4.0
- Realism & physics★★★★★★★★★★3.5
- Text rendering—
- Audio—
Atmospheric lighthouse scene, but the keeper uses the wrong door and the orbit is barely visible.
- Prompt adherence★★★★★★★★★★3.0
- Motion & consistency★★★★★★★★★★4.0
- Camera & framing★★★★★★★★★★4.5
- Quality & detail★★★★★★★★★★4.5
- Look & lighting★★★★★★★★★★4.5
- Realism & physics★★★★★★★★★★3.5
- Text rendering—
- Audio—
Atmosphere and orbit excel, but the door-opening action is not shown.
- Prompt adherence★★★★★★★★★★3.0
- Motion & consistency★★★★★★★★★★3.5
- Camera & framing★★★★★★★★★★4.0
- Quality & detail★★★★★★★★★★4.5
- Look & lighting★★★★★★★★★★4.5
- Realism & physics★★★★★★★★★★3.5
- Text rendering—
- Audio—
The sweeping beam and orbit work, but the keeper action remains unclear.
- Prompt adherence★★★★★★★★★★4.0
- Motion & consistency★★★★★★★★★★4.0
- Camera & framing★★★★★★★★★★4.0
- Quality & detail★★★★★★★★★★4.5
- Look & lighting★★★★★★★★★★4.5
- Realism & physics★★★★★★★★★★3.5
- Text rendering—
- Audio—
The keeper progression is clear, but fog and coat motion are understated.
- Prompt adherence★★★★★★★★★★2.5
- Motion & consistency★★★★★★★★★★3.5
- Camera & framing★★★★★★★★★★3.5
- Quality & detail★★★★★★★★★★4.5
- Look & lighting★★★★★★★★★★4.0
- Realism & physics★★★★★★★★★★4.0
- Text rendering—
- Audio—
The lighthouse scene is strong, but the door opening and beam are not explicit.
- Prompt adherence★★★★★★★★★★3.0
- Motion & consistency★★★★★★★★★★3.5
- Camera & framing★★★★★★★★★★4.0
- Quality & detail★★★★★★★★★★4.5
- Look & lighting★★★★★★★★★★4.5
- Realism & physics★★★★★★★★★★4.0
- Text rendering—
- Audio—
Atmosphere and beam work well, but the keeper action barely progresses.
- Prompt adherence★★★★★★★★★★2.5
- Motion & consistency★★★★★★★★★★4.0
- Camera & framing★★★★★★★★★★4.0
- Quality & detail★★★★★★★★★★4.5
- Look & lighting★★★★★★★★★★4.5
- Realism & physics★★★★★★★★★★4.0
- Text rendering—
- Audio—
The beam and setting excel, but the lantern-room exit is not shown.
- Prompt adherence★★★★★★★★★★1.5
- Motion & consistency★★★★★★★★★★2.5
- Camera & framing★★★★★★★★★★2.0
- Quality & detail★★★★★★★★★★4.0
- Look & lighting★★★★★★★★★★4.5
- Realism & physics★★★★★★★★★★4.0
- Text rendering—
- Audio—
It is attractive but misses the lantern-room event and aerial orbit.
- Prompt adherence★★★★★★★★★★3.0
- Motion & consistency★★★★★★★★★★3.5
- Camera & framing★★★★★★★★★★3.5
- Quality & detail★★★★★★★★★★4.0
- Look & lighting★★★★★★★★★★4.0
- Realism & physics★★★★★★★★★★3.5
- Text rendering—
- Audio—
The keeper exits a ground-level door rather than the lantern room.
- Prompt adherence★★★★★★★★★★2.5
- Motion & consistency★★★★★★★★★★3.5
- Camera & framing★★★★★★★★★★3.5
- Quality & detail★★★★★★★★★★4.5
- Look & lighting★★★★★★★★★★4.5
- Realism & physics★★★★★★★★★★3.5
- Text rendering—
- Audio—
The wet-rock setting is strong, but the keeper uses the wrong door and no coat action reads.





